I am Yunhao Luo, an AI researcher at Huawei Canada's Web Technology Lab. My current research centers on the agentic web: web agents, website generation, and emerging standards for making the web agent-friendly — alongside a foundation in character animation, physics-based simulation, and real-time rendering. I previously researched real-time GPU fluid simulation at Ubisoft La Forge and hold an M.Sc. in Computer Science from McGill University; my thesis work received the Best Presentation Award at MIG '21.
This site is a playable HD-2D hub world (it needs JavaScript). Explore it with a keyboard or mouse, or collaborate with an agent through page-aware WebMCP tools. Its areas: Projects (a real-time GPU liquid simulator built at Ubisoft Montreal), Research (the MIG '21 publication "Catching and Throwing Control of a Physically Simulated Hand"), Mods (Mizuki Mod — a complete Slay the Spire character), a poetry Zine, and About.
Elsewhere: GitHub · LinkedIn